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The Madness has come to an end. Magiturge has completely replaced the Massive as my favorite origin to play as. The wand crafting isn't as hectic and crazy as the tinkerer gun crafting, but the wands give you so much more to play with. Grinding out endless runs and the bank heist for tokens is a must for all the wizard gear and wands. But with Magiturge finished, I can put the game down again. I know Agent is getting a rework and more origins and updates are on the horizon, but I have so many other video ideas I want to work on before I start picking this up again. I will be back, just not for a while. Subscribe and keep an eye out for when I come back or stick around for my other videos! Music Used: Black - Original by Toby Fox, Cover by RichaadEB Temmie Village - Toby Fox Attack of the Killer Queen - Original by Toby Fox, cover by FamilyJules Now's your chance to be a - Toby Fox BIG SHOT - Original by Toby Fox, cover by GaMetal Summer Love - Widdly 2 Diddly Can you tell I really like Toby's music?
HEY GUYS! We're got a summer update ready in Madness: Project Nexus; a new Origin known as The Magiturge! New wizardly garb, a new weapon set of customizable wands, new insight into the inner workings of The Machine! This update is available for free as regular content update! Bonus; The Magiturge is voiced by Gianni M. IN SALE NOW ON STEAM! 🤍 Join the Discord; 🤍 Twitter; 🤍
why 10:50 and not 10:49? because i did´int press the botton and start the timer at the same time and probably skipped 0,50s
stupid tac-bar ruined it This is the new ending added to Arena mode in the most recent MPN update. As far as I'm aware, you need to play as the Magiturge, which adds some new dialogue at the start, and changes some things at the start as well. The Magiturge is unlocked after the 3rd Imprint, so you need to play Arena at least 4 times to see the ending (0 Imprints, 1 Imprint, 2 Imprints, 3 Imprints). It was quite surprising seeing Marshmallow Madness in the ending, and with the Marshmallow already being referenced in Hard Sell (The Artifact), it's possible the Marshmallow might make some other sort of appearance in Madness Combat or a Madness Game. What do you think? But hey, that's a theory, A GA- (im sorry) Also, sorry for not uploading for like a month, I'm questioning if I should even still do YouTube, I'll try and get back to uploading I guess :P Have a good stay, and stay Mad. Not Long For Nevada
The canonical "ending" to Arena Mode. Magiturge is the most brizzare but fun origin which uses magic to their advantage, it was included in an recent update in Madness Project Nexus. And the best part: Gianni Matragrano voiced them. join if you want: 🤍
No commentary as per usual. Back again, this time on MPN's Arena Mode. This includes prologue all the way to Pit Stop. Decided to do Foundry and C2 in another video later if I have the free time. Enjoy.
The longest upload I've made so far! Hope it helps. This was a monumental project to work on and I'm finally glad it's finished. I've been trying to keep up a schedule with these uploads, but it's becoming increasingly hard to keep up with it. Unexpected life stuff has cropped up for me, so uploads are probably going to slow down quite a bit as I try and deal with new developments going on in my life. As always, thanks for watching. In case you didn't make it all the way to the end, this will likely be the last Madness upload unless it updates some time soon, but hopefully you'll stick around for my future projects. Music used: Men's Hair Club - Widdly 2 Diddly The Highway King - Widdly 2 Diddly Evil Eye - Payday 2 OST Hot Pursuit - Payday 2 OST Collective Consciousness - MGR:R OST It has to be this way - MGR:R OST The only thing I know for real - Metal Remix by GeoffPlaysGuitar Summer Love - Widdly 2 Diddly
(Turn on subtitles for explanation) 'Massive' is a very powerful close combat origin. Just a tank made out of flesh. This video will help you utilize his unique abilities to the max.
Here it is, the last of the locked origins and my favorite so far. Playing the game as a walking blender was an experience I won't forget. I've also been desperate to play Metal Gear Rising since it's risen in popularity again, but I'm broke so I decided to play it vicariously through Madness. Hope you all enjoyed the last Madness video I'm making for a while. I'm sure I'll get back to this game eventually, especially if new origins are added in future updates! Music used: The only thing I know for real The hot wind blowing Red sun It has to be this way (All the above are from MGR) Summer love - Widdly 2 Diddly
no grunt was murdered during the creation of this meme. btw don't take this animation seriously. #madnesscombat #madness #meme
A simple visual guide for how to modify your Madness experience with NEM. It's a little basic as I don't know how to use all the features myself, but this should get you started and playing around with its tools! Also, I didn't mention all the neat controls, so here's what I've found: As mentioned, the F and C keys open two separate menus for cheats and tools, and V cycles between free cam, first person, and regular camera. Number keys 1-5 will cycle through different animations, with the 1 key being the berserker animations I use all the time. Finally, the U key freezes time. I'm sure there are other key binds that do fun stuff, but I know one of them just kills you instantly, so I don't really use them in normal gameplay. Stay tuned, more highly edited Madness content is on the way and maybe even mods created by me depending on how good I am at coding. NEM website: 🤍 Song used: Mii Maker - Tomodachi Life OST
I finally decided to release a new video for my mod. ModV6 Updated June 3rd 2015 : 🤍 Previous version : 🤍 Check changes.txt for some info on what changed. How to make your own mod : 🤍
threat to society How to get it: -Cheat Engine or Not Enough Madness (XDefault)
Go Play the Game for yourself if you haven't already Madness: Project Nexus: 🤍 [LOUD SOUNDS WARNING] Credits theme (Credit to Cool*It): 🤍 Go Follow my Gamejolt Account if you haven't already: 🤍 Go join my Discord Server too as I don't really do that much on it. Do whatever you want really (besides hacking of course): 🤍
Follow me at Twitch:🤍 on steam rn:🤍 Madness Combat belongs to Krinkels - 🤍 Music belongs to cheshyre - 🤍
The big man is here and just like his namesake, this video was a MASSIVE undertaking. After over a week of footage gathering and editing, it's finally done! And with 50 hours played on MPN, I think it's safe to say that I'm done with the game, at least until new updates roll out. Also! Thank you guys for the support! I wasn't expecting much when I started uploading but you guys came out of nowhere and started showering my channel with love! You probably came here for Madness stuff, but hopefully you'll stick around for future projects! See you next time! Music used: "Brawlin'" by Dingaling "Lancer fight" by Toby Fox "Get them" from the Yakuza 0 ost "8 bits are scary" from the Payday 2 ost "Summer love" by Dingaling
With the limitless potential of the Tinkerer's arsenal, ripping through the entire game becomes a breeze! Here's a speedy montage of how the rest of my game went. Music used: "What if we" by Constrobuz 🤍 "Oppa Toby Style" by Toby Fox 🤍
Buy it now , its an order : 🤍 Hashtags :troll: #madnesscombat #Madness #ProjectNexus #MadnessProjectNexus #MADNESS #Nexus #MadnessCombat
Buy the PN1 Soundtrack and more of cheshyres work HERE: 🤍
This is the PC version of Punch Out, I think. My Twitch channel: 🤍 My Twitter: 🤍 Do YOU want to be added to the list of possible hirelings that could join me in game? Then all you need to do is post a comment with the following; 1. Your character's name. 2. What class they'll be. (Ranged, Melee, Unarmed, or Acrobat) 3. Your character's weapons. 4. Your character's armor. 5. The colors you want your character to have. 6. Optionally you can also include extra stuff such as blood/skin color, different face, etc. Music: 0:00 Peril - Halo 2 0:15 Menu 1 - SSBM 0:24 Targets! - SSBM 0:53 Battlefield (Duel Zone) - Super Smash Bros 1:37 Checker Dance - DELTARUNE 3:10 Sherbet Land - Mario Kart Double Dash 3:29 Club Hellfire - Madness:Project Nexus 4:18 Pursuit of Truth - Halo 2 4:24 Game Corner - Pokemon Diamond 7:03 Something from Thrillville Off The Rails 7:22 Flirt With Bomb - Yakuza Kiwami 8:38 Something from Thrillville Off The Rails 9:07 Mute City - F-Zero 12:00 Something from Thrillville Off The Rails 12:12 Dummy! - Undertale 14:05 Something from Thrillville Off The Rails 14:27 Popple Battle - Mario & Luigi Superstar Saga 16:49 Something from Thrillville Off The Rails 17:05 Exploration - Xenoblade Chronicles 2 19:33 Something from Thrillville Off The Rails 20:06 Acid Spit - Hotline Miami 2 22:40 Drop Zone - Payday 2 23:55 Something from Thrillville Off The Rails 24:06 Climax! - Kirby's Return to Dream Land 24:20 Last Surprise - Persona 5 24:30 Climax! - Kirby's Return to Dream Land 26:55 Something from Thrillville Off The Rails 27:02 World Circuit - Punch Out (Wii) 27:54 Major Circuit - Punch Out (Wii)
Tough/unarmed/solo. origin is patient.
Highly advanced technology can look like magic. My Twitch channel: 🤍 My Twitter: 🤍 LINK TO THE FULL PLAYTHROUGH HERE: 🤍 Do YOU want to be added to the list of possible hirelings that could join me in game? Then all you need to do is post a comment with the following; 1. Your character's name. 2. What class they'll be. (Ranged, Melee, Unarmed, or Acrobat) 3. Your character's weapons. 4. Your character's armor. 5. The colors you want your character to have. 6. Optionally you can also include extra stuff such as blood/skin color, different face, etc. Music: The Plains - New Super Mario Bros. Arcade Theme - Eddsworld Luigi Circuit - Mario Kart Double Dash Fortune's Embers - Dead Rising 2 King Dedede's THeme - Kirby's Return to Dream Land Pinna Park - Super Mario Sunshine Madness Combat 4 Theme HooHoo Village - Mario and Luigi Super Star Saga Kamurocho Battle Theme - Yakuza: Like a Dragon Boxing Game - DELTARUNE Rogueport - Paper Mario The Thousand Year Door Ken Stage - Super Smash Bros Ultimate Wario Stadium - Mario Kart 64 Master Plan - Payday 2 Death Wish - Payday 2 Death Mental - Eddsworld A Formidable Foe Stands In The Way - Tales of Vesperia Battle! Trainer - Pokemon Diamond and Pearl
The Intro sequence for Madness: Project Nexus 2 Arena Mode Preorder now at 🤍
Madness: Project Nexus game available now on STEAM; 🤍 Liked the music? Listen to it here! 🤍 TRAILER CREDITS: Directed by Chase Langley Produced by Hans Van Harken CAST (In Order of Appearance) William Harmar as the voice of Director Phobos Matthew Wayne Roberts as Dr. Christoff Trevor C. Rogers as Dr. Hofnarr Kevin Hummel as Sheriff Dushaun Thompson as Sanford Garth Sodetani as Deimos Graham Jenkins as Hank J. Wimbleton Aaron Field as Grunt 1 Jason Ha as Grunt 2 Brenner Farr as Grunt 3 Leo Amanse as Tricky Matt Jolly as Doc Gianni Matragrano as the voice of Doc Assistant Director - Jose Escorcia Action Designers - Aaron Field, Graham Jenkins, and Jose Escorcia Stunt Coordinator - Tony Snegoff Makeup FX - Keaghlan Bier Covid Officer - Paige Bounassi Catering - Renee Ashworth On-Set Photographer - Tony Teofilo Character Concept Art by Gem Guerrero/Deimos Art Hank Goggles Created by 🤍CrescentMagex & 🤍lonelypolygon Costume Design by Hans Van Harken VFX Supervisor - Chase Langley Lead VFX Artist - Malcolm Smith VFX Artist - Brandon Driesse Additional VFX by 'Scarecrow Arts' VFX Simulation Specialist - Simon Littlejohn Creature Modeler - Grub (🤍grubby_guy) Gestalt Concept Artist - Justin Goby Fields Motion Capture Technician and Cleanup - David Parrella Motion Capture Performer - Hans Van Harken Photo Scan Model - Jason Ha ADR Technition - Mick Lauer Sound Design by Kennedy Phillips Music by Brandon Lau Edited by Hans Van Harken & Chase Langley Executive Producers: Matt Jolly & Michael Swain Hans Van Harken & Chase Langle SPECIAL THANKS Jessica Arcelles The Greystone Stage, Sunland, CA EVS, Glendale, CA El Portal Theatre, North Hollywood, CA Nathan Aceves Charlie Visnic Sean Rourke Edurne Iturrioz Arrate Rodriguez Carlos Vazquez Chris O'Neill Zach Hadel Matt Vargas James Cunningham Tony Pico Bill "TCG" Z. Luis Castanon "Mindchamber" Tom Fulp & Newgrounds.com
AYO ITS FINALLY HERE.... Time to get thrashed in the arena mode and hopefully rise to the occasion!!!! Get the game here! 🤍 Socials: Twitch: 🤍 Twitter: 🤍 Discord: 🤍 MADNESS: Project Nexus is a third-person Run n' Gun-slash-Beat'Em Up filled with arcade-style action and button-mashing brutality. Train your custom Madness combatant for the endless trials of Arena Mode, building weapons from your own sick imagination to get through just one more wave of deranged assailants. Or, play through the core campaign as the antiheroes of the Madness universe and unearth the terrible secrets of Project Nexus itself. MADNESS: Project Nexus challenges your use of immersive & tactical combat, on-your-feet decision making, environmental navigation, a massive selection of weapons, and a pretty heavy dose of comic blood and violence. You'll progress through the game by navigating between rooms and overworld stages, engaging baddies along the way (who become wiser and more tactical as you advance). Not everyone is cut out to survive; we think you may be the exception. Can you overcome the hordes of gun-toting Agents, sword-brandishing assassins, and bullet-deflecting giants that Project Nexus throws in your path? Grab your trusty weapon and let's find out. MADNESS: Project Nexus features: Story Campaign: Take the reigns of the heroes of the Madness universe, and infiltrate heavily guarded installations, survive cultist-ridden tunnel networks, fight back against dynamite-wielding cannibal bandits, and dodge the grasp of armor-plated Mag Agents over three times your size. Play solo or locally with up to three other people (using Xbox-compatible controllers). Arena Mode: Create your character from scratch, advance through specialized skill tiers, and build a unique Madness warrior who is equipped to take on wave after wave of never-ending badguys in several combat environments. Build your own custom weapons and outfit them with the latest technology to give yourself the edge you're going to need to pull through.
Mission accomplished. (Sorry for the minor delay. I took my sweet time to make this and once Saturday came around, youtube bugged out and I had a family birthday party to attend. Hope you didn't mind the wait.) And with that, all base game origins are complete! The first origin I ever played finally got his full video. The Agent origin recently had an extra perk assigned to him to help him out since his infiltration ability was almost completely useless. With extra mags and a more powerful critical shot with all pistols, the Agent is now a deadly sharpshooter worth playing. Now, I know I keep saying this, but I am once again stepping away from Madness, but not for long. I do have at least one more thing I want to do, a little project that I've been letting simmer on the back burner. It'll be a while till I get around to making it, but I know you guys will like it when it's ready. Of course, I will also return if any major updates happen any time soon. Music Used: Introduction - Metal Gear Solid OST Encounter - SSBU OST Versus - Heaven Pierce Her Overdrive - Paledopetra Summer Love - Widdly 2 Diddly
So the developers released an update to the game that improved the Agent Origin. My Twitch channel: 🤍 My Twitter: 🤍 Do YOU want to be added to the list of possible hirelings that could join me in game? Then all you need to do is post a comment with the following; 1. Your character's name. 2. What class they'll be. (Ranged, Melee, Unarmed, or Acrobat) 3. Your character's weapons. 4. Your character's armor. 5. The colors you want your character to have. 6. Optionally you can also include extra stuff such as blood/skin color, different face, etc. Music 0:00 Inside a House - Legend of Zelda Ocarina of Time 0:27 Madness Combat 4 Theme 0:52 Training Music - Luigi's Mansion 1:01 Combat Music - Skyrim 1:39 Battle Result - Yakuza: Like a Dragon 1:54 Intruder Alert - Team Fortress 2 2:50 Pinna Park - Super Mario Sunshine 2:57 Ricco Harbor - Super Mario Sunshine 3:39 CORE - Undertale 5:04 Slappy Theme - Dead Rising 2 6:14 Oho Oasis - Mario & Luigi Superstar Saga 6:32 Top Ride: Metal - Kirby Air Ride 8:02 Excess Express at Day - Paper Mario TTYD 8:11 Droid Abduction - Teardown 9:08 Glitz Pit - Paper Mario TTYD 9:28 Rawk Hawk - Paper Mario TTYD 10:32 Oho Oasis - Mario & Luigi Superstar Saga 10:45 Psycho Machine - DMC 5 11:50 Racetrack Course Theme 2 - Yakuza: Like a Dragon 12:42 Oho Oasis - Mario & Luigi Superstar Saga 12:51 Mr Sandman - Punch Out (Wii) 13:25 Oho Oasis - Mario & Luigi Superstar Saga 13:31 Racetrack Course Theme 2 - Yakuza: Like a Dragon 14:19 Death Row - Payday 2 15:23 Oho Oasis - Mario & Luigi Superstar Saga 15:53 Big Blue - Super Smash Bros Brawl 16:23 Menu theme - Kirby Air Ride 16:29 Big Blue - Super Smash Bros Brawl 19:00 Oho Oasis - Mario & Luigi Superstar Saga 19:21 Expurgation - Madness Combat 20:22 Boss Battle Song 1 - Super Smash Bros Brawl
Modded Madness! I haven't even begun to scratch the surface of all the possibilities NEM offers, but I'm excited to give them all a shot! Different game modes, custom origins, expanded character customization, the list goes on. This mod is gonna keep me busy for a while. As for the Experiment himself, he's pretty cool! He isn't focused on unarmed fighting, but being an acrobatic pugilist is an incredibly engaging playstyle. Having his focus in acrobatics means you can safely use unarmed enhancing armor like claws with little drawbacks as you can just throw any weapon you pick up for massive damage. He might be tied with Mercenary for my preferred starter origin. Music used: Pepper Steak - All Level's At Once remix S3 Act 1 Boss (Beta Mix) - SiIvagunner Occult Groove - J-Dubbs I am Satan - Widdly 2 Diddly Chainlock - bbpanzu Summer love - Widdly 2 Diddly
Just Elalos, getting stuck in a shelf in the first mission of Arena mode. Idiot.
Madness has returned! ...and NEM is outdated again, meaning I can't play anymore. Guess it's time to sit around ad wait again. After playing around with the new features, instead of starting a new imprint, I instead tried to do a few cosplay builds. Next time, I'll definitely have to play as the Noob to make sure I'm not locked out of a skill tree, but with this system, I can play with all sorts of fun customizations and loadouts! Leave some suggestions for who I should make next. I already have plans for making one for a certain laser katana wielding assassin. Music Used: Map(Night) - Tomodachi Life OST Clothing Shop - Tomodachi Life OST 666 Kill Chop Deluxe - Widdly 2 Diddly Blammed (B3 Mix) - Biddle3 Rules of Nature - MGR OST Summer Love - Widdly 2 Diddly
on steam rn:🤍 Madness Combat belongs to Krinkels - 🤍 Music belongs to cheshyre - 🤍 #madnesscombat #madnesscombat #madnessprojectnexus #gameplay #nocommentary #content
I decided to play a shitty flash game about madness, and record it for you guys. Recognition time. M:PN2 Website: 🤍 Kickstarter page: 🤍 Steam Greenlight page: 🤍 Madness: Project nexus 2 is a game by Matt Jolly (Otherwise known as Krinkels) and Michael Swain. (Aka: The-Swain.) It's a 3d sequel to the popular flash game Madness: Project nexus. If you like variety, try the 3 game modes they're intending on launch, without any extra funds: Like blasting through bad guys with a preset, beefy character, with story, gimmicks, bosses and more? Campaign/Story mode is for you. Like training a terrible grunt to fight, and eventually making him/her more badass than Hank? Arena mode might be what floats your boat. Do you like zombies? Do you like randomly generated worlds, with pretty much every element from a zombie game that you guys've been asking for? Zed Survival Mode is what you will waste your life with. They also have a twitter page, and quite a bit more. See you guys on the flipside.
Let's kick off the new year with a bang! The Offering might be one of the strongest characters in the game. While he isn't comically broken like the Massive or the Tinkerer, his ghost army and self healing makes him a force to be reckoned with and can keep him alive into super late waves! The next Madness video won't be checking out a new origin. It will be something... maddening. Music used: Spookeez - Kawaisprite Arrow to the head - Widdly 2 Diddly Crypteque (SiIvagunner remix) - Crypt of the Necrodancer OST Expurgation - JADS Summer Love - Widdly 2 Diddly
Godspeed Actual Trash.... Get the game here! 🤍 Socials: Twitch: 🤍 Twitter: 🤍 Discord: 🤍 MADNESS: Project Nexus is a third-person Run n' Gun-slash-Beat'Em Up filled with arcade-style action and button-mashing brutality. Train your custom Madness combatant for the endless trials of Arena Mode, building weapons from your own sick imagination to get through just one more wave of deranged assailants. Or, play through the core campaign as the antiheroes of the Madness universe and unearth the terrible secrets of Project Nexus itself. MADNESS: Project Nexus challenges your use of immersive & tactical combat, on-your-feet decision making, environmental navigation, a massive selection of weapons, and a pretty heavy dose of comic blood and violence. You'll progress through the game by navigating between rooms and overworld stages, engaging baddies along the way (who become wiser and more tactical as you advance). Not everyone is cut out to survive; we think you may be the exception. Can you overcome the hordes of gun-toting Agents, sword-brandishing assassins, and bullet-deflecting giants that Project Nexus throws in your path? Grab your trusty weapon and let's find out. MADNESS: Project Nexus features: Story Campaign: Take the reigns of the heroes of the Madness universe, and infiltrate heavily guarded installations, survive cultist-ridden tunnel networks, fight back against dynamite-wielding cannibal bandits, and dodge the grasp of armor-plated Mag Agents over three times your size. Play solo or locally with up to three other people (using Xbox-compatible controllers). Arena Mode: Create your character from scratch, advance through specialized skill tiers, and build a unique Madness warrior who is equipped to take on wave after wave of never-ending badguys in several combat environments. Build your own custom weapons and outfit them with the latest technology to give yourself the edge you're going to need to pull through.
There is no death for the S3lf-Eater... No path to the Other Place... Taking a break from Arena mode, I finally make a video on the story campaign to try out the newest update: The Legacy of the S3lf-Eater! It's going to be a tough fight! Sorry that this took so long. A mix of procrastinating and some sudden family stuff delayed the video for a while, but things are mostly back on track! Up next is the video I've been anticipating and also dreading. The 5k special us upon us, and I'm going to be BUSY making sure it lives up to the milestone. As always, keep an eye on my community tab and twitter for updates on video progress! Also! Once again, if you have any questions for the Q&A video coming up next, leave them in the comments. I already have plenty from the last video, but I might be able to squeeze in a couple more if you ask! Songs used: Unexpectancy - Mr. Sauceman Here we Are - Toby Fox I am Satan - Widdly 2 Diddly Mystery - Beyond Good and Evil OST Summer Love - Widdly 2 Diddly It's almost time